Danica Patrick Bikini Free iPhone Wallpaper

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The iPhone is a touch-screen multimedia and Internet-enabled quad-band GSM EDGE-supported mobile phone designed and sold by Apple Inc. It combines the iPod, wi-fi, and the phone capabilities all together into one beautiful gem. Get the latest free iPhone apps, iPhone hacks, iPhone rumours, and iPhone news... and learn how you can also get a free iPhone too! Seriously.

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One of the coolest things about the iPhone and the iPod Touch are all the great apps available through the app store, many of which are absolutely free. These apps turn the iPhone into more than just a phone and the iPod Touch into more than just a music player. If you just got your iPhone or iPod Touch, you might be a little dazzled on the sheer number of choices available to you. Obviously, you are going to want the Google app and the Facebook app, but what else? Here's a few 'must have' web apps that cover music, movies, books and even news.
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Apple retail stores as of Thursday are selling unrestricted quantities of the iPhone 3G at the full, non-subsidized price of $599 for the 8GB version and $699 for the 16GB models.
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No doubt, like me, you’ve been reading about the deal that Play.com have been offering regarding sim free iPhones.
There were a number of factors that people were concerned with, such as:
Play stresses that these aren’t ‘unlocked’ but totally new and sim free - so totally available to use on all networks and not unlocked from a certain network.
All the devices are legit, kosher and on the level. A spokesman for Play.com explained that the stock ‘is available due to EU legislation ensuring the sale of sim-free mobile phones’ and ‘…comes with a full manufacturer warranty.’
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In the first part of this series, we covered the "nuts and bolts" for assembling a workable iPhone app development platform. Now that our desktop is cluttered with a mess of cables, it's time to roll up our sleeves and start cobbling some code together.
First things first, however. There are two things you must accomplish before you can start developing that next great American App. One is free, but for the other one you're going to have to pony up some cash.
1. Become a Registered iPhone Developer. This one's free. Yup, go do it now; then you'll be able to download the free iPhone SDK (software development kit; at this time the latest version is 2.2.1). Please note, as mentioned in the first part of this series, you must also have an Intel-based Mac and Mac OS X 10.5.5 for using this iPhone SDK. Furthermore, you will have to make a choice between being either a single-entity developer (e.g., Dave Prochnow) or a corporate developer (e.g., Microsoft Corporation). If you elect to pursue the corporate route, you will be asked to furnish documentation of incorporation (e.g., a Federal TIN, partnership, LLC, or S corporation documentation).
2. Subscribe to the iPhone Developer Program. This subscription will cost you either $99 (plus sales tax!) for the Standard Program, or $299 for the Enterprise Program. Most folks will easily fit into the Standard Program $99 subscription. After you've made your choice, you'll be whisked to the Apple Store, where a credit card transaction will have you quickly subscribed to the iPhone Developer Program for one year.
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Love it or hate it, it's tough to argue about the success of the Apple App Store. While this venture might be a successful cash cow business model for Apple, how does business fare for the app developer? Pretty good, it turns out.
One of the poster children for successful app development is Joel Comm. Or, as he is better known, the developer of iFart. The sales claims for this little app blew away the competition, with sales of 113,885 downloads during a two-week period in December 2008.
Those are some pretty sobering statistics to digest while standing in the unemployment line. So what's a poor (read: really poor) developer to do? Why, make your own app, right? Not so fast, bucko.
Making an Apple iPhone/iPod Touch app is not a venture that should be undertaken lightly. There are two significant investments that you must be willing to make:
Granted, there are a couple of corners that you could cut for reducing development costs. You could be a rogue developer and rely solely on the iPhone SDK iPhone Simulator for your app testing. You could harvest the extensive library of Apple sample apps for your code. You could just "blow on your arm" for your app content. Even after all of these cost-saving efforts, however, you are still going to need an Intel-based Mac and a subscription to the Apple iPhone Developer Program.
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After a nine-month wait, AT&T says that it will definitely offer iPhones without a contract, according to a spokesperson for the company. They're still locked to AT&T, but at least you won't have to commit to two years of AT&T punishment love-ins.Labels: apple, ars technica, att, contract-free, free iphone, iphone, iphone 3g

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