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The iPhone is a touch-screen multimedia and Internet-enabled quad-band GSM EDGE-supported mobile phone designed and sold by Apple Inc. It combines the iPod, wi-fi, and the phone capabilities all together into one beautiful gem. Get the latest free iPhone apps, iPhone hacks, iPhone rumours, and iPhone news... and learn how you can also get a free iPhone too! Seriously.

Friday, June 5, 2009

iPorn to Host Sexy After Party for Apple iPhone Developer Conference

SAN FRANCISCO — iPorn announced today that it will host the Un-Official After Party for the Apple iPhone World Wide Developer Conference (WWDC) taking place June 8th - 10th at the Moscone Center in San Francisco. A representative from the company said, "Since iPorn is one of the fastest-growing iPhone user communities on the web short of iTunes itself, we thought sponsoring a party would be a really nice way of showing our appreciation to Apple and to all the iPhone developers who have contributed to the iPhone’s tremendous success. We’ll be heading up to San Francisco with a gang of smoking-hot, sexy iPorn Girls to host the after party for Apple and all the top iPhone developers who flew in from around the world — and to announce the release of the new iPorn mobile site, offering near-perfect resolution playback to the iPhone and iPod over a 2G, 3G, or WiFi network."

Super-sexy iPorn Girl Nikki B. said, "I’m so excited to go! I love geeky guys … I think they’re hot, I always have — ever since high school. All the girls can’t wait to go party in San Fran!" This exclusive party, taking place on Monday June 8 from 5 p.m. to 2 a.m. (opening day of the Apple conference) is open to WWDC attendees, investors, and media only. The party will be held at San Francisco’s famed gentlemen’s club — the Gold Club located at 650 Howard Street — 1 block east of Moscone Center West.

iPorn is a venture-backed company organized by leading adult industry investment company AdultVest.com - Institutional Investor Magazine’s "2008 Hedge Fund Launch of the Year."

[via TechBurgh]

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Wednesday, May 13, 2009

iPhone developers claim Apple not paying up

May isn't shaping up as one of the best months for iPhone developers. A number of complaints have surfaced over the last week, from the usual App Store rejections (as in the SlingPlayer case), to developers claiming that Apple isn't paying them.

According to a TechCrunch report, a vocal group of developers is considering suing Apple for breach of contract after claiming to have not received payment for downloads of their applications.

You can see examples of complaints on developer forums at iphonedevsdk.com, where the posts indicate that some developers have not been paid for App Store sales from as far back as Fall 2008. In one instance, there are examples of e-mail between a developer and Apple. The developer's attempts to repeatedly contact Apple's finance department to complain resulted in a response from Apple claiming that the complaints "border on harassment."

It remains to be seen whether lawsuits will be filed by developers against Apple. But given Apple's outstanding revenue performance in a bad economy for the last quarter, the hugely successful iTunes App Store, and Apple's estimated $29 billion in cash reserves, we wouldn't be surprised if some developers find it hard to believe that Apple shouldn't pay them. Do you agree? Tell us what you think in the comments.

[via CNET]

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Friday, April 24, 2009

Free iPhone toolbar icons for developers

Are you preparing an iPhone app as a developer but have no ideas to create toolbar icons? I found this interesting stuff for iPhone developers: iPhone toolbar icons and I think you will love it.

iphone-toolbar-icons

Continue reading @ iPhone Buzz

Free iPhoneGet a Free iPhone! Yes, that is correct! Stay away from the trouble of earning enough to pay for it for you can get it the simple way .... straight to your doorstep! Free! Interested? Then find out how to get a Free iPhone!

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Sunday, March 22, 2009

How to Make a Free iPhone App: Part Two



Building a great app: that’s the objective, see?

In the first part of this series, we covered the "nuts and bolts" for assembling a workable iPhone app development platform. Now that our desktop is cluttered with a mess of cables, it's time to roll up our sleeves and start cobbling some code together.

First things first, however. There are two things you must accomplish before you can start developing that next great American App. One is free, but for the other one you're going to have to pony up some cash.

1. Become a Registered iPhone Developer. This one's free. Yup, go do it now; then you'll be able to download the free iPhone SDK (software development kit; at this time the latest version is 2.2.1). Please note, as mentioned in the first part of this series, you must also have an Intel-based Mac and Mac OS X 10.5.5 for using this iPhone SDK. Furthermore, you will have to make a choice between being either a single-entity developer (e.g., Dave Prochnow) or a corporate developer (e.g., Microsoft Corporation). If you elect to pursue the corporate route, you will be asked to furnish documentation of incorporation (e.g., a Federal TIN, partnership, LLC, or S corporation documentation).

2. Subscribe to the iPhone Developer Program. This subscription will cost you either $99 (plus sales tax!) for the Standard Program, or $299 for the Enterprise Program. Most folks will easily fit into the Standard Program $99 subscription. After you've made your choice, you'll be whisked to the Apple Store, where a credit card transaction will have you quickly subscribed to the iPhone Developer Program for one year.

Read the whole article @ PopSci

Free iPhoneGet a Free iPhone! Yes, that is correct! Stay away from the hassles of earning enough to pay for it for you can get it the simple way .... straight to your doorstep! Free! Interested? Then find out how to get a Free iPhone!

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How to Make a Free iPhone App: Part One



Gain fame and fortune: become an iPhone app mogul

Love it or hate it, it's tough to argue about the success of the Apple App Store. While this venture might be a successful cash cow business model for Apple, how does business fare for the app developer? Pretty good, it turns out.

One of the poster children for successful app development is Joel Comm. Or, as he is better known, the developer of iFart. The sales claims for this little app blew away the competition, with sales of 113,885 downloads during a two-week period in December 2008.

Those are some pretty sobering statistics to digest while standing in the unemployment line. So what's a poor (read: really poor) developer to do? Why, make your own app, right? Not so fast, bucko.

Making an Apple iPhone/iPod Touch app is not a venture that should be undertaken lightly. There are two significant investments that you must be willing to make:

  1. Financial investment: you will need an Intel-based Mac computer with Mac OS X 10.5.5 Leopard for developing your app, as well as a couple of test devices (preferably both an iPhone and an iPod Touch). Plus, you must be a registered member of the Apple iPhone Developer Program, which costs $99 for the basic edition.
  2. Time investment: even the simplest iPhone app will take a considerable amount of time to develop. Yes, you could blow a simple app out your posterior in about two weeks' time, but a true sales contender could take a couple of months for development, testing, and distribution.

Granted, there are a couple of corners that you could cut for reducing development costs. You could be a rogue developer and rely solely on the iPhone SDK iPhone Simulator for your app testing. You could harvest the extensive library of Apple sample apps for your code. You could just "blow on your arm" for your app content. Even after all of these cost-saving efforts, however, you are still going to need an Intel-based Mac and a subscription to the Apple iPhone Developer Program.

Read the whole article @ PopSci

Free iPhoneGet a Free iPhone! Yes, that is correct! Stay away from the hassles of earning enough to pay for it for you can get it the simple way .... straight to your doorstep! Free! Interested? Then find out how to get a Free iPhone!

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Sunday, August 3, 2008

Apple Provides iPhone Developers with Daily Download Stats

Apple is now offering registered iPhone developers with daily download statistics on how well their applications are doing in the App Store.

Before today, most developers had been left in the dark about their applications performance, and had to wait until the first of the monthly reports. Apple had originally posted download numbers publicly but quickly removed this feature once it became clear that you could easily estimate a particular developer's revenue. Registered iPhone developers can find their daily stats at iTunes Connect.

Daily reports may help developers more quickly find proper price points. Larger developers must have already had access to their download stats, as Sega's president said that he expected that Sega would sell 1 million downloads for Super Monkey Ball, though no time-frame was given.

Other developers have already been making pricing adjustments due to the high level of competition in the App Store. Most recently, Pangea Software dropped the price of their Cro-Mag Rally racing game from $9.99 to $5.99.

Read the whole article @ Mac Rumours

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Tuesday, July 29, 2008

AdMob giving away $1,000,000 to iPhone App Developers

AdMob Makes Mobile Ads Suck Less. Will Give Away One Million Dollars Worth of Ads To iPhone App Developers.

On the iPhone, even the ads are cool. Mobile advertising network AdMob is launching a whole new set of customized ads for iPhone apps. As CEO Omar Hamoui explains in the video above, the ads are specifically designed for iPhone apps. Rather than the static text or image ads that make up most of its mobile ad inventory today, these take advantage of specific features of the iPhone.

For instance, an ad for a song can stream the audio or launch the page on iTunes where you can buy it. A movie ad can open up YouTube so you can watch the trailer. An ad for a retailer can find nearby stores on Google maps. Others call a number through the phone, or can take you to a specific Web page. And just like on Facebook,where many of the ads on apps are simply promotions for other apps, an ad for an iPhone app will launch the App Store. (See video below).

To get iPhone app developers to sign up for his new ads, Hamoui is giving away $1 million worth of advertising to the developers with the most compelling apps who apply here. Each developer who is selected will recieve $5,000 worth of free ads for their apps.

Admob already serves up 34 million mobile ads a month on the iPhone's Safari browser. But that is a mere one percent of the total that AdMob serves across all phones. Hamoui, however, believes that the new type of ads he is launching today will quickly make up the majority of his inventory. Some of the advertisers he's already lined up include Ford, Electronic Arts, Land Rover, Jaguar, "The Mummy," Loopt, AccuWeather.com, and MovieTickets.com.

Read the whole article @ Washington Post

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